using namespace std;
int main() {
int myInt;
float myFloat;
double myDouble;
char myChar;
cout << sizeof(myInt) << "\n"; // 4 bytes (typically)
cout << sizeof(myFloat) << "\n"; // 4 bytes
cout << sizeof(myDouble) << "\n"; // 8 bytes
cout << sizeof(myChar) << "\n"; // 1 byte
return 0;
}