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CSS Properties

CSS3 transform Property


Example

Rotate a div element:

div
{
transform:rotate(7deg);
-ms-transform:rotate(7deg); /* IE 9 */
-webkit-transform:rotate(7deg); /* Safari and Chrome */
}

Try it yourself »

Browser Support

Internet Explorer Firefox Opera Google Chrome Safari

The transform property is supported in Internet Explorer 10, Firefox, and Opera.

Internet Explorer 9 supports an alternative, the -ms-transform property (2D transforms only).

Safari and Chrome support an alternative, the -webkit-transform property (3D and 2D transforms).

Opera supports 2D transforms only.


Definition and Usage

The transform property applies a 2D or 3D transformation to an element. This property allows you to rotate, scale, move, skew, etc., elements.

To better understand the transform property, view a demo.

Default value: none
Inherited: no
Version: CSS3
JavaScript syntax: object.style.transform="rotate(7deg)"


Syntax

transform: none|transform-functions;

Value Description Play it
none Defines that there should be no transformation Play it »
matrix(n,n,n,n,n,n) Defines a 2D transformation, using a matrix of six values Play it »
matrix3d
(n,n,n,n,n,n,n,n,n,n,n,n,n,n,n,n)
Defines a 3D transformation, using a 4x4 matrix of 16 values
translate(x,y) Defines a 2D translation Play it »
translate3d(x,y,z) Defines a 3D translation
translateX(x) Defines a translation, using only the value for the X-axis Play it »
translateY(y) Defines a translation, using only the value for the Y-axis Play it »
translateZ(z) Defines a 3D translation, using only the value for the Z-axis
scale(x,y) Defines a 2D scale transformation Play it »
scale3d(x,y,z) Defines a 3D scale transformation
scaleX(x) Defines a scale transformation by giving a value for the X-axis Play it »
scaleY(y) Defines a scale transformation by giving a value for the Y-axis Play it »
scaleZ(z) Defines a 3D scale transformation by giving a value for the Z-axis
rotate(angle) Defines a 2D rotation, the angle is specified in the parameter Play it »
rotate3d(x,y,z,angle) Defines a 3D rotation
rotateX(angle) Defines a 3D rotation along the X-axis Play it »
rotateY(angle) Defines a 3D rotation along the Y-axis Play it »
rotateZ(angle) Defines a 3D rotation along the Z-axis Play it »
skew(x-angle,y-angle) Defines a 2D skew transformation along the X- and the Y-axis Play it »
skewX(angle) Defines a 2D skew transformation along the X-axis Play it »
skewY(angle) Defines a 2D skew transformation along the Y-axis Play it »
perspective(n) Defines a perspective view for a 3D transformed element


Examples

Try it Yourself - Examples

Images thrown on the table
This example demonstrates how to create "polaroid" pictures and rotate the pictures.




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