The try statement lets you test a block of code for errors.
The catch statement lets you handle the error.
The throw statement lets you create custom errors.
Errors Will Happen!
It can be syntax errors, typically coding errors or typos made by the programmer.
It can be misspelled or missing features in the language (maybe due to browser differences).
It can be errors due to wrong input, from a user, or from an Internet server.
And, of course, it can be many other unforeseeable things.
The try statement allows you to define a block of code to be tested for errors while it is being executed.
The catch statement allows you to define a block of code to be executed, if an error occurs in the try block.
//Run some code here
//Handle errors here
In the example below we have deliberately made a typo in the code in the try block.
The catch block catches the error in the try block, and executes code to handle it:
txt="There was an error on this page.\n\n";
txt+="Error description: " + err.message + "\n\n";
txt+="Click OK to continue.\n\n";
<input type="button" value="View message" onclick="message()">
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The Throw Statement
The throw statement allows you to create a custom error.
The correct technical term is to create or throw an exception.
If you use the throw statement together with try and catch, you can control program flow and generate custom error messages.
This example examines the value of an input variable. If the value is wrong, an exception (error) is thrown. The error is caught by the catch statement and a custom error message is displayed:
if(x=="") throw "empty";
if(isNaN(x)) throw "not a number";
if(x>10) throw "too high";
if(x<5) throw "too low";
y.innerHTML="Error: " + err + ".";
<p>Please input a number between 5 and 10:</p>
<input id="demo" type="text">
<button type="button" onclick="myFunction()">Test Input</button>
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Note that the example above will also throw an error if the getElementById function fails.
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