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Project - Event Listener

Using an Event Listener

This is a copy of the previous project.

Now using Event Listeners instead of Onclick Attributes.

0

Using Event Listeners

Using addEventListener() makes it easier to:

  • Keep HTML and JavaScript separated
  • Add multiple events to the same element
  • Write cleaner code in bigger projects

HTML Code

<h2>Counter</h2>

<p id="count" style="font-size:40px;">0</p>

<button id="btnPlus">+</button>
<button id="btnMinus">-</button>
<button id="btnReset">Reset</button>
<button id="btnSave">Save</button>
<button id="btnLoad">Load</button>

<script>
// JavaScript goes here
</script>

JavaScript Code

// Add event listeners
document.getElementById("btnPlus").addEventListener("click", increaseCount);
document.getElementById("btnMinus").addEventListener("click", decreaseCount);
document.getElementById("btnReset").addEventListener("click", resetCount);
document.getElementById("btnSave").addEventListener("click", saveCount);
document.getElementById("btnLoad").addEventListener("click", loadCount);

// Declare the counter
let count = 0;

// Load counter when the page opens
loadCount();

// Function to display the counter
function updateCount() {
  document.getElementById("count").innerHTML = count;
}

// Function to increase the counter
function increaseCount() {
  count++;
  updateCount();
}

// Function to decrease the counter
function decreaseCount() {
  if (count > 0) {
  count--;
    updateCount();
  }
}

// Function to reset the counter
function resetCount() {
  count = 0;
  updateCount();
}

// Function to save the counter
function saveCount() {
  localStorage.setItem("count", count);
}

// Function to load the counter
function loadCount() {
  let saved = localStorage.getItem("count");
  if (saved !== null) {
    count = Number(saved);
  }
  updateCount();
}
Try it Yourself »

    Improvements

  • JavaScript is moved to an external file (counter.js)
  • Uses DOMContentLoaded so JavaScript runs only after HTML is ready
  • Cleaner structure using small functions + element variables
  • Shows a short Saved! message
  • Shows a short Loaded! message

HTML Code

<!DOCTYPE html>
<html>
<body>

<h2>Counter</h2>

<p id="count" style="font-size:40px;">0</p>

<button id="btnPlus">+</button>
<button id="btnMinus">-</button>
<button id="btnReset">Reset</button>
<button id="btnSave">Save</button>
<button id="btnLoad">Load</button>

<script src="counter.js"></script>

</body>
</html>

Note

Notice that the <script> tag is placed at the bottom, before </body>.

counter.js

document.addEventListener("DOMContentLoaded", function () {

// Declare the counter
let count = 0;

// Use element variables
const countEl = document.getElementById("count");
const msgEl = document.getElementById("message");
const btnPlus = document.getElementById("btnPlus");
const btnMinus = document.getElementById("btnMinus");
const btnReset = document.getElementById("btnReset");
const btnSave = document.getElementById("btnSave");
const btnLoad = document.getElementById("btnLoad");

// Add event listeners
btnPlus.addEventListener("click", increaseCount);
btnMinus.addEventListener("click", decreaseCount);
btnReset.addEventListener("click", resetCount);
btnSave.addEventListener("click", saveCount);
btnLoad.addEventListener("click", loadCount);

// Function to display the counter
function updateCount() {
  document.getElementById("count").innerHTML = count;
}

// Function to diplay message
function showMessage(text) {
  msgEl.innerHTML = text;
  setTimeout(function () {
    msgEl.innerHTML = "";
  }, 3000);
}

// Function to increase the counter
function increaseCount() {
  count++;
  updateCount();
}

// Function to decrease the counter
function decreaseCount() {
  count--;
  updateCount();
}

// Function to reset the counter
function resetCount() {
  count = 0;
  updateCount();
}

// Function to save the counter
function saveCount() {
  localStorage.setItem("count", count);
  showMessage("Saved!");
}

// Function to load the counter
function loadCount() {
  let saved = localStorage.getItem("count");
  if (saved !== null) {
    count = Number(saved);
    showMessage("Loaded!");
  }
  updateCount();
}

});
Try it Yourself »

JavaScript in External File

Using counter.js makes your project:

  • More Organized
  • Keep HTML and JavaScript separated
  • Easier to read and to reuse
  • More like real-world projects

DOMContentLoaded

Why use DOMContentLoaded?

When you use an external JavaScript file, the browser may load the script before the HTML is ready. So we use:

document.addEventListener("DOMContentLoaded", function() {
// JavaScript code
});

This means: Run the JavaScript code after the page has finished loading the HTML.


JavaScript Projects


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