Canvas ImageData data Property
Example
Create a 100*100 pixels ImageData object where every pixel is set to the color red:
Canvas
JavaScript:
const c = document.getElementById("myCanvas");
const ctx = c.getContext("2d");
const imgData = ctx.createImageData(100, 100);
for (let i = 0; i < imgData.data.length; i += 4) {
imgData.data[i+0] = 255;
imgData.data[i+1] = 0;
imgData.data[i+2] = 0;
imgData.data[i+3] = 255;
}
ctx.putImageData(imgData, 10, 10);
Try it Yourself »
Description
The data
property returns an object that contains the image data of an ImageData object.
For every pixel in an ImageData object there are four pieces of information, the RGBA values:
R - The color red (from 0-255)
G - The color green (from 0-255)
B - The color blue (from 0-255)
A - The alpha channel (from 0-255; 0 is transparent and 255 is fully visible)
The color/alpha information is held in an array, and is stored in the data property of the ImageData object.
Examples:
The syntax for making the first pixel in the ImageData object red:
imgData = ctx.createImageData(100, 100);
imgData.data[0] = 255;
imgData.data[1] = 0;
imgData.data[2] = 0;
imgData.data[3] = 255;
The syntax for making the second pixel in the ImageData object green:
imgData = ctx.createImageData(100, 100);
imgData.data[4] = 0;
imgData.data[5] = 255;
imgData.data[6] = 0;
imgData.data[7] = 255;
Syntax
imageData.data |
See Also:
Browser Support
The <canvas>
element is an HTML5 standard (2014).
imageData.data
is supported in all modern browsers:
Chrome | Edge | Firefox | Safari | Opera | IE |
Yes | Yes | Yes | Yes | Yes | 9-11 |
❮ Canvas Reference